2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
158 Chapter 2 Creating and Managing Projects
It’s important to understand that changing the size of the Canvas in no way changes
the size or position of any objects already placed within it. Furthermore, since the
coordinate system used by Motion uses 0, 0 as the center of the frame, all objects
remain arranged in their current positions relative to the center of the frame as the
edge of the frame shrinks toward the center. This may result in objects being cut off as
the frame shrinks past their edges. In the following example, a project with a frame size
of 720 x 480 is reduced to 320 x 240.
Note: Since Motion is resolution independent, it’s not usually necessary to change your
project’s frame size. You can output your projects at any size, regardless of the current
frame size, by changing the options in Motion’s export dialogs. For example, if you’re
building a project with a frame size for standard-definition broadcast, you can still
export a half-resolution version of your project to post on the web simply by exporting
to the necessary size.
Browsing Media Files in Motion
This section describes how to browse the media files you want to use in your Motion
project. As with project files, it’s important to make sure that the source media you’re
using is organized in a way that makes sense and is easy to keep track of. Centralizing
source media that’s only used in one project can be helpful, as is carefully organizing
media that is shared by more than one project.
You use the File Browser to navigate every volume connected to your computer for
media files to add to your Motion project. While similar to a Finder window, the File
Browser has many custom controls specific to Motion that allow you to quickly locate
and preview files you might want to use.
Note: You can also browse for and import files directly from your iTunes and iPhoto
libraries from within the Motion Library. For more information, see “
Adding iTunes and
iPhoto Files From the Library” on page 178.
Original frame size (720 x 480) Reduced frame size (320 x 240)
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