2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 2 Creating and Managing Projects 179
3 Do one of the following:
• In the Preview area, click Apply.
• Drag the audio file to the Canvas, Project pane, or audio area of the Timeline (not the
Audio Editor).
Note: Rights-protected AAC files cannot be imported into Motion and do not appear in
the file stack. This includes all music purchased from the iTunes store.
For more information on working with audio files, see “
Working With Audio” on
page 877.
To add a file from iPhoto:
1 In the Library, select the Photos category.
The iPhoto albums appear. By default, All is selected (the iPhoto library).
2 With All selected or by selecting an album, select a file from the stack.
Note: When displayed in list view, the Photos category shows information created in
iPhoto, such as the Name and Size of the file.
3 Do one of the following:
• In the Preview area, click Apply.
• Drag the file to the Canvas, Layers tab, or Timeline.
Note: When importing large-scale images into Motion, you have the option to import
the files as is, to scale the images to the size of the Canvas, or to change the resolution
of the image to fit the Canvas. For more information, see “
Using High Resolution Still
Images” on page 165.
Managing Objects in Your Project
When you add a file to your project, a corresponding object appears in the Canvas,
Layers tab, and Timeline. Once added, you can duplicate any object in the Canvas,
Layers tab, and Timeline to create as many copies as you need. Each copy you create
has individual parameters in the Inspector, which gives you the freedom to individually
modify and animate each duplicate object as necessary.
The Relationship Between Objects in the Layers and Media Tabs
Every file you add to your project creates a new corresponding object in the Media tab,
even if it’s identical to other files you have already added. This means that if you drag
the same file into your project five times from the File Browser, five corresponding
objects are created in the Media tab.
On the other hand, if you duplicate an object that’s already in your project, a
relationship is maintained between that instance of the object and the previously
existing object in the Media tab. No new object is created.
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