2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 2 Creating and Managing Projects 193
To add a media object to the Favorites category:
m
Drag a media object from the Layers or Media tab, or from the File Browser, into the
Favorites folder in the Library.
When adding your own content, you can create additional folders to add subcategories
that appear in the subcategory column.
To create a new subcategory within any category:
1 Open the Library and select a category.
2 Click the New Folder button (+) at the bottom of the Library.
3 Rename the new folder to suit your needs.
This new folder appears in the subcategory column whenever that category is selected.
To remove objects or folders from a Content category:
m
Select an object or folder in the Library stack, then do one of the following:
• Choose Edit > Delete.
• Press Command+Delete.
When Library Media Becomes Unavailable
As with any other object used in a Motion project, Library media used by a project
must be present and installed on the current computer for those objects to appear
correctly in Motion. If someone gives you a project file and you don’t have the same
filters, fonts, or LiveFonts that they do, a warning appears when you open the project
that lists the items that are unavailable.
You can either close the project and install the necessary files on your computer, or go
ahead and open the file. The following list outlines what happens when you open a
project file without having the necessary media:
Missing Content: Missing content is treated like any other missing media object. The
objects go offline, and you have the option to reconnect them at any time.
Missing Filters: When one or more filters are missing, objects in your project that use
those filters appear with a placeholder that shows which filter is missing. This gives you
the opportunity to reinstall the filter at a later point.
Missing Fonts: When fonts are missing, the text objects that use those fonts default to
Geneva as a temporary substitute. Missing international fonts substitute the default
system font for that language.
Missing LiveFonts: When LiveFonts are missing, the previously used LiveFont is
replaced by another LiveFont installed on your computer.
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