2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
200 Chapter 2 Creating and Managing Projects
Note: If you intend to export your project with a premultiplied alpha channel, be aware
that most alpha channels are rendered against either white or black.
Background Opacity: A slider that adjusts the opacity of the background. Setting this
value to 100 percent makes the background completely solid—no transparency
appears in the resulting image when it is exported. Setting this value to 0 renders the
background completely transparent when the project is exported with an alpha
channel.
Selecting Objects and Layers in the Layers Tab
In order to reorganize objects and layers in a project, you must first select which ones
you want to move. This section covers the many methods you can use to select objects
in the Layers tab.
To select a single object or layer:
m
Click an object in the Layers tab.
This deselects all other selected objects.
Note: Selecting a layer does not also select the objects nested underneath it. However,
operations performed on a selected layer also affect objects nested within it.
To select multiple contiguous objects or layers, do one of the following:
m
Shift-click any two objects in the Layers list.
This selects both objects, and also all objects in between.
m
Click to the left of any object’s thumbnail icon and drag up or down to select multiple
objects.
To select or deselect multiple noncontiguous objects or layers, do one of the
following:
m
Command-click any unselected object to add it to the selection.
m
Command-click any selected object to deselect it.
To select all objects or layers in the Layers tab, do one of the following:
m
Choose Edit > Select All (or press Command+A).
m
Click the first object in the list, then Shift-click the last object in the list.
To deselect all objects or layers in the Layers tab:
m
Choose Edit > Deselect All (or press Shift+Command+A).
Reorganizing Objects in the Layers Tab
The order in which objects and layers appear in the Layers tab helps to determine the
layout of your entire project. The order of objects and layers determines which objects
appear to be in front, and which are in back. You can change the ordering of one or
more objects in the Canvas, or you can change the ordering of nested groups of
objects or layers in the Layers tab.
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