2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 1 Getting To Know Motion 31
On the right side of the Toolbar, the first four icons make up the Effects controls. These
are special controls providing instant access to the most common effects. Since these
controls apply effects to existing objects, they are not available unless an object is
selected.
The Interface icons on the far right of the Toolbar provide access to the main elements
of the Motion interface. Click any of these icons to show or hide the corresponding
window, tab, or pane.
Icon Icon name Description
Add Behavior Activates a pop-up menu of behaviors. Choosing an item from the menu
applies that behavior to the selected object(s).
Add Filter Activates a pop-up menu of filters. Choosing an item from the menu
applies that filter to the selected object.
Make Particles Uses the selected object as the source for a particle cell. The originally
selected object is disabled. Controls for the particle system appear in the
Inspector. Some controls also appear in the Dashboard. When the Adjust
Item tool is selected, onscreen controls are available for the particle emitter.
Replicate Uses the selected object as a source cell for the replicator. The originally
selected object is disabled. Controls for the replicator system appear in the
Inspector. Some controls also appear in the Dashboard. When the Adjust
Item tool is selected, the replicator onscreen controls are available.
Icon Icon name Keyboard shortcut Description
Show/Hide
Dashboard
F7, D Toggles display of the Dashboard.
Show/Hide
File Browser
Command+1 Toggles display of the File Browser. Hides and shows
the Utility window if the File Browser is the only open
tab.
Show/Hide
Library
Command+2 Toggles display of the Library. Hides and shows the
Utility window if the Library is the only open tab.
Show/Hide
Inspector
Command+3 Toggles display of the Inspector. Hides and shows the
Utility window if the Inspector is the only open tab.
Show/Hide
Project Pane
F5 Toggles display of the Project pane.
Show/Hide
Timing Pane
F6 Toggles display of the Timing pane.
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