2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
330 Chapter 5 Using Behaviors
Customizing Parameters in the Dashboard
In general, the parameters that appear in the Dashboard are the most essential ones
for modifying that behavior’s effect. Frequently, the controls available in a behavior’s
Dashboard are also more descriptive and easier to use than those in the Behaviors tab,
although the Behaviors tab may contain more controls. For example, compare the
controls for the Fade In/Fade Out behavior in the Behaviors tab to those available in the
Dashboard:
As you can see, the controls in the Dashboard consolidate two of the parameters
available in the Behaviors tab into a single, graphical control. There are times, however,
when it may be more desirable to use a behavior’s individual parameters to finesse the
effect you’re trying to achieve with greater detail.
To display the Dashboard for a behavior:
1 Select an object with a behavior applied to it.
2 Do one of the following:
• Select the behavior you want to modify in the Layers tab, Timeline, or Behaviors tab.
• Control-click an object in the Canvas, then choose a behavior from the Behaviors
submenu in the shortcut menu.
3 Make adjustments to the behavior using the controls in the Dashboard.
Note: If the Dashboard doesn’t appear, you may need to choose Window > Show
Dashboard (or press F7).
To switch among behaviors in the Dashboard, do one of the following:
m
Click the disclosure triangle in the title bar of the Dashboard to open a pop-up menu
that displays all of the behaviors and filters that are applied to that object. Choose a
behavior from this list to display its parameters in the Dashboard.
m
Select an object in the Canvas, then press D to cycle among all of the available
Dashboard controls for that object.
Customizing Parameters in the Behaviors Tab of the Inspector
The Behaviors tab of the Inspector displays every behavior that’s applied to the
selected object. A disclosure triangle to the left of each behavior’s name reveals all of
that behavior’s parameters. Unlike the Dashboard, the Behaviors tab displays every
parameter for a behavior.
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