2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
422 Chapter 6 Keyframes and Curves
One great way to do this is to use time markers. Simply identify the important frame
with a marker and drag the keyframe until it lines up with the marker. Markers create
snap points, so pressing Shift while you drag a keyframe makes it snap to markers. To
learn more about setting markers, see “
Adding Markers” on page 312.
To align a keyframe with a marker:
1 Click the Show/Hide Keyframes button in the Timeline.
2 Identify the keyframe you want to move and drag it to the marker.
3 Press the Shift key while you drag to enable snapping.
The keyframe snaps to the marker.
Deleting Keyframes in the Timeline
If you ever need to remove a keyframe, or clear all keyframes from a particular object,
you can delete keyframes using the shortcut menu in the Timeline.
To delete a keyframe in the Timeline:
1 Click the Show/Hide Keyframes button in the Timeline.
2 Control-click the keyframe you want to delete, then choose Delete Keyframe from the
shortcut menu.
To delete all keyframes from an object:
1 Click the Show/Hide Keyframes button in the Timeline.
2 Control-click any keyframe for the object you want to clear, then choose Delete All
Keyframes from the shortcut menu.
For more precise control of effects using keyframes, you can use the Keyframe Editor.
Any keyframe in the Timeline can be viewed in the Keyframe Editor using the shortcut
menu.
To view a keyframe in the Keyframe Editor:
m
Control-click the keyframe in the Timeline, then choose Show in Keyframe Editor from
the shortcut menu.
The Keyframe Editor is brought to the front and the keyframe (and the rest of that
parameter) is highlighted in the graph.
01112.book Page 422 Sunday, March 13, 2005 10:36 PM