2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
458 Chapter 7 Using Text
To add text in the Canvas:
1 In the Layers list, select the layer to which you want to add text.
Note: If no layer is selected, a new layer is created to contain the text object.
2 In the Toolbar, click the Text tool (or press T).
3 Click in the Canvas.
The cursor flashes in the Canvas at the insertion point. Before you enter any text, a
“blank” text object is added to the Layers tab and Timeline Layer list, and the Text
Dashboard appears.
4 Type the text you want.
The text object appears in the Canvas, the Layers tab, and the Timeline. Once a text
object is created, you can select the object like any other object in Motion—in the
Canvas, Layers tab, or Timeline.
Note: By default, the text Layout Method is set to Type. The Type layout option creates
no margin, so if you enter a long string of text, it extends on a single line beyond the
Canvas until you create a manual line break (press Return). This mode is useful for
working with short text objects and panning text across the Canvas. For information on
changing text layout and setting margins, see “
Text Layout Controls” on page 514.
5 When you are done typing, press Esc, or click the Select/Transform tool.
The text object is selected, and like all other selected objects in Motion, appears with a
bounding box in the Canvas. The name of the text object in the Layers tab, Timeline
Layer list, and Dashboard updates to reflect the entered text.
Text tool
Blank text object
Footage provided courtesy of National Geographic
Television and Film Library
01112.book Page 458 Sunday, March 13, 2005 10:36 PM