2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 7 Using Text 463
To display the Inspector:
1 Select the text object.
2 Do one of the following:
• Choose Window > Inspector.
• Click the “i” button on the Dashboard.
• Press Command+3.
The Inspector contains all text parameters divided into three tabs: Format, Style, and
Paragraph. For more information, see “
Editing Text in the Inspector” on page 473.
Adding Behaviors and Filters to Text Objects
Behaviors and filters are applied to text objects in the same manner as other objects in
Motion. This section provides a quick start to applying behaviors and filters to text
objects. For more information on using the Text Animation and Text Sequence
behaviors, see “
Using Text Animation and Text Sequence Behaviors” on page 524.
To apply a behavior to a text object, do one of the following:
m
In the Library, select a behavior, then drag it to the text object in the Canvas, Layers tab,
or Timeline.
m
Select the text object to which you want to apply a behavior, click the Add Behavior
icon in the Toolbar, then choose a behavior from the pop-up menu.
The text object Dashboard is replaced with the behavior Dashboard.
Note: For more information on applying text behaviors, see “
Text Animation Behaviors”
on page 525 and “Text Sequence Behaviors” on page 548. For more information on
other behaviors, see “Using Behaviors” on page 317.
To apply a filter to a text object, do one of the following:
m
In the Library, select a filter, then drag it to the text object in the Canvas, Layers tab, or
Timeline.
m
Select the text object to which you want to apply a filter, click the Add Filter icon in the
Toolbar, then choose a filter from the pop-up menu.
Note: For more information on using filters, see “Using Filters” on page 701.
Add Behavior icon
Add Filter icon
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