2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
628 Chapter 9 Using the Replicator
Using the Replicator Library Presets
The easiest way to add a replicator to your project is to use a replicator preset from the
Library. Since the Library replicators are pre-made using Motion content, they are for
more generalized usage. If you find one that is close to what you need, you can easily
customize its parameters after you add it to your project. Library replicators are added
to a project exactly like any other object.
For information on replicating your own objects, see “
Creating a Simple Custom
Replicator Pattern” on page 630.
To use a replicator from the Library:
1 Select the layer to which you want to add the replicator.
2 In the Library, select the Replicator category.
The Replicator category is divided into subcategories, such as Mattes, Transitions,
Backgrounds, and so on.
3 Select a subcategory, then select a replicator object, such as Curved Drops (in the
Miscellaneous subcategory).
An animated preview appears in the Preview area.
Note: If the preview does not automatically start playing, click the Play button in the
Preview area. To automatically play items selected in the File Browser or Library, choose
Motion > Preferences (or press Command+,), then enable “Play items automatically on
a single click” in the File Browser & Library section of the General pane.
4 Once you have selected the replicator preset you want to use, do one of the following:
• Click Apply in the Preview area to add the replicator to the center of the Canvas.
• Drag the replicator to the Canvas.
• Drag the replicator to the desired layer in the Layers tab or Timeline.
• Drag the replicator to the track area of the Timeline. When you reach the frame
where you want the new objects to start, release the mouse button.
The replicator preset appears in the project, composited above any objects below it in
the Layers tab.
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