2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
872 Chapter 12 Using Shapes and Masks
Note: You may need to animate the holdout mask if the subject is moving.
4 On the newly duplicated layer, delete the original keying filters since they’re
unnecessary. If you’ve used a Spill Suppression filter, don’t delete it, since it’s probably
changing the color of the subject.
5 Feather the edge of the holdout mask you’ve just created, to make sure that it blends
in with the object you initially keyed.
6 As an optional step, you can nest the originally keyed object along with the holdout
matte you just created inside a dedicated layer so that you can manipulate the entire
subject as a single object.
Performing Multiple Keys on a Single Subject
In some instances, it may be difficult to key an entire subject with a single keying filter
while retaining fine details. For example, uneven lighting or background color might
mean that the best settings to key a subject’s hair may not work elsewhere.
If you attempt to key the entire subject with a single keying filter, chances are that you
need to use such extreme settings that a lot of edge detail is lost. In such cases, masks
can be used to isolate different parts of a subject, so that you can apply different
keying settings to each area.
To segment a subject into separate keying zones:
1 Create a new layer, and place the object you’re keying within the new layer.
2 Duplicate the object you’re keying until you have a separate duplicate for each part of
the image you want to separately key.
3 Use one of the mask tools to mask each part of the subject in each of the duplicate
objects. Make sure that all of the duplicate objects overlap, so that there are no gaps in
the foreground.
Note: You may need to animate the overlapping masks if the foreground subject is
moving.
Holdout mask combined with keyed object
Holdout mask object
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