2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 13 Working With Audio 885
Note: When a multi-channel audio file is imported without using the drop menu, Mix
To Stereo is the default import method.
• To import the audio file with a separate track for each channel, select Import All
Tracks, then release the mouse button.
Each channel is converted into a track in Motion. Like importing a multi-track
QuickTime movie, all tracks are enabled.
To import a multi-channel audio file using the Import command:
1 Choose File > Import (or press Command+I).
2 In the Import File dialog, select the audio file.
3 Choose an import option from the Audio pop-up menu (located at the bottom of the
Import Files dialog), then click Import.
The audio file is imported with your chosen option.
Viewing Audio Files
You can view a listing of all the audio tracks in your project, and view the audio
waveform for an individual track. You can also view information about each track,
including its duration, sample rate, and file size.
To view a listing of your project’s audio tracks:
m
In the Project pane, click the Audio tab to see the audio files in your project.
To view the waveform of an audio track:
m
Select an audio file in the Audio tab, then do one of the following:
• Click the Timeline tab in the Timing pane, then click the Show/Hide Audio button at
the lower left of the pane.
A bar appears, containing the waveform of the file.
• Click the Keyframe Editor tab in the Timing pane, then click the “Show audio
waveform” button at the lower-left corner of the pane.
The waveform of the selected file appears in the Keyframe Editor, along with any
keyframes.
• Click the Audio Editor tab in the Timing pane.
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