2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
890 Chapter 13 Working With Audio
Setting Track Panning
Pan refers the left-right balance of a track in the stereo field. You can adjust a track’s
pan position using the Pan slider. The available range is from –100 (hard left) to 100
(hard right). The default is 0 (center).
To set a track’s pan position:
m
In the Audio tab, the track’s Dashboard, or the Audio Track pane of the Inspector, drag
the Pan slider to the left or right to set the pan position for the track.
You can also type a value in the value field. You can set the pan position in integer
increments (–1, 0, 1, and so on). The pan field shows numbers in a three-digit format
(000, for example).
Locking Tracks
Locking a track prevents it from being edited. When a track is locked, you cannot mute
or solo the track, change its level or pan, move or trim it, or add keyframes. You can still
play the track, and turn it on or off.
To lock a track:
m
In the Audio tab, click the Lock icon on the right side of the track. Click the Lock icon
again to unlock the track.
Renaming Tracks
You can also rename a track, to give it a more useful name in the project.
To rename a track:
m
In the Audio tab, double-click the track’s name in the Name column, then type a new
name.
Working With The Master Track
Each project has a Master audio track. The controls for the Master track are located at
the bottom of the Audio tab, below the individual audio tracks. Using the Master track’s
controls, you can make changes that affect the final mixed output of all audio tracks.
For example, you can lower the volume of all tracks at once, or pan all tracks to the left
or right. In addition, you can turn the Master track on or off, or mute it.
Master Mute
Level meters
Master Level
Master PanMaster activation
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