2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 13 Working With Audio 897
Using Markers With Audio
When you add project markers to the Timeline, they appear in all three tabs of the
Timing pane: the Timeline, the Keyframe Editor, and the Audio Editor. You can use
project markers to designate “hit points” as you play back the project, to quickly jump
to a specific point in time, or to highlight points where you want to synchronize visual
and audio events.
For information on adding and deleting markers, moving markers, editing marker
information, and using markers, see “
Adding Markers” on page 312.
Using Soundtrack Pro With Motion
Once an audio file is imported into Motion, Soundtrack Pro can be opened from within
Motion and used to modify the audio track. After the audio track has been edited and
saved in Soundtrack Pro, the track is automatically updated in Motion.
To edit an audio track in Soundtrack Pro from within Motion:
1 In the Audio tab or Timeline Layer list, select the audio track you want to modify.
2 Choose Edit > Send Audio to Soundtrack Pro.
Note: This option is not available for multi-channel audio files.
The Save As sheet appears.
Note: If Soundtrack Pro is not installed on your system, Send Audio to Soundtrack Pro
is not available in the menu.
3 If needed, type a name for the modified audio track and select a location in which to
save the file.
Note: Since this process creates a modified copy of the original audio file, the source
audio is not changed.
4 Click Save As Soundtrack Pro Audio.
A project that contains the audio track is opened in Soundtrack Pro.
5 In Soundtrack Pro, make your changes to the audio file and save the project (press
Command+S).
Note: Do not choose File > Save As (from within Soundtrack Pro) and save a file with a
new name. If you save a new file, the live link between the audio track and Motion is
lost.
When Motion is displayed, the track and its saved name are automatically updated in
the Motion Audio tab. The original file, as well as the new Soundtrack Pro file, appear in
the Motion Media tab. A Soundtrack Pro file appears in the Media tab with a .stap
extension.
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