2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 1 Getting To Know Motion 93
To import a series of numbered still images as a single object:
1 Click the “Show collapsed image sequences” button.
This changes the view in the File Browser to see the multiple items collapsed into a
single object.
2 Drag the object from the File Browser to the Canvas, Layers tab, Timeline, or Media tab.
Note: Images from digital cameras are often numbered sequentially but are not part of
an animation sequence. You may want to turn off this option to import a single still
image from a digital camera.
The Library
The second tab in the Utility window is called the Library. This is similar to the File
Browser but rather than showing the files on your disk, it shows all of the effects,
content, generators, and fonts available from within Motion.
The contents of the Library can be expanded by adding certain plug-ins, fonts, and files
such as gradient or particle presets that become available from Apple or from third-
party vendors in the future. You can also expand the Library by saving versions of
existing effects.
The Library is divided into three sections. The top section is the Preview area, the
middle section is the Sidebar, and the bottom section is the file stack where the actual
effects and other objects are displayed.
The Library Preview
The Preview area contains a visual preview, which has a Play button to show the multiple
frames of moving footage, previews of filters, behaviors, generators, particle emitters, and
so on. The Preview area also contains text information for the selected object, such as a
description of the behavior, filter, or generator. The Library preview is almost identical to
the File Browser preview, but instead of an Import button, it has an Apply button.
Note: When certain particle emitters are selected in the stack, an animated preview of
the selected particle emitter plays in the Preview area. While it is playing, you can drag
the pointer around in the Preview area to see how the particle looks while in motion.
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