2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
995 Index
Stripes generator 804
Strobe filter 791
Stylize filters 767–785
Subcategories
adding to a category 193
Subtract blend mode 253
Support 12
Swirly generator 804
T
Tabs
detaching 24
reattaching 24
reordering 24
showing and hiding 24
Target filter 752
Technical support 12
Template Browser 142
adding categories 214
deleting categories 215
deleting templates from 215
icon 34
organizing templates in 214
Templates
creating 213
creating new projects from 141
organizing in the Template Browser 214
reusing objects from 212
saving a project as 214
Text
about fonts 464
adding a drop shadow 508
adding a glow 506
adding in the Canvas 458
adding in the Text Editor 471
adding outlines 504
adding to your project 470
adjusting drop shadows 508
adjusting margins in the Canvas 470
adjusting margins in the Inspector 471
adjusting opacity in the Properties tab 502
adjusting softness 503
all caps 478
animateable parameters 473
animating a texture 496
animating text on a path 521
applying a gradient 481
applying a Library gradient 483
applying a text style from the Inspector 511
applying a text style from the Library 510
applying a texture 492
applying behaviors to 463
applying filters to 463
applying LiveFonts 561
applying Parameter behaviors 517
as an object 459
baseline 477
changing color 479
changing fonts using the Library 466
changing opacity 501
changing path shape 519
creating a drop shadow 507
creating a type on effect 515
creating a type on effect, example of 516
creating text on a path 518
creating text styles 509
custom style icons 513
Dashboard parameters 460
default drop shadow 508
default glow 506
default outline 504
displaying Inspector parameters 462
editing a texture 495
editing formats 474
editing glows 506
editing gradients 485
editing in the Inspector 473
editing in the Properties tab 459
editing layouts 513
editing outlines 504
editing styles 478
editing text on a path 520
extending text paths 520
family 475
Format pane 473
Glow parameters 505
in motion graphics 453
kerning 477
layout alignment 514
layout justification 514
Layout pane 473
line spacing 514
LiveFonts 560
LiveFont Timing parameters 563
LiveType fonts 464
margins 522, 523
modifying LiveFonts 562
monospace 478
moving the insertion point 477
navigating the Library font browser 468
object duration preferences 456
offsetting 478
on paths 517
Outline parameters 503
path control points 520
path options 517
previewing fonts in the Canvas 475
Previewing fonts in the Library 465
previewing LiveFonts 560
removing a texture 494
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