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Table Of Contents
Chapter 1 3D Compositing 27
Camera Type: A pop-up menu that sets the type of camera used. There are two
options: Framing (the default value) and Viewpoint. A Framing camera has its origin at
the focal plane. The focal plane of a camera is a plane located at a distance equal to the
cameras focal distance along its local Z axis (or line of sight) and oriented
perpendicular to the cameras local Z axis. A Viewpoint camera has its origin at its center
of projection.
Tip: The position of a Framing cameras origin makes it useful for orbiting moves.
Rotating the camera causes it to orbit, whereas rotating a Viewpoint camera causes it
to pivot.
Angle of View: A slider and value slider that set the angle of view of the camera, which
is the number of degrees in which the camera sees. Value can be selected from 0 to 180
degrees.
Framing camera
Cameras focal plane
Cameras angle of view
Viewpoint camera origin and
center of projection
Framing camera origin
Cameras angle of view