3
Table Of Contents
- Motion User Manual
- Contents
- Motion 3 Documentation and Resources
- Getting to Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Layers in Your Project
- Deleting Objects from a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Behaviors and Filters
- Third-Party Filters
- Image Units (Filters)
- Generators
- Image Units (Generators)
- Particle Emitters
- Replicators
- Shapes
- Gradients
- Fonts and LiveFonts
- Text Styles
- Shape Styles
- Music and Photos
- Content
- Favorites and the Favorites Menu
- Adding Your Own Content to the Library
- Using Custom Objects from the Library
- When Library Media Becomes Unavailable
- Organizing Groups and Layers in Motion
- Background of Your Project
- Selecting Layers and Groups in the Layers Tab
- Reorganizing in the Layers Tab
- Nesting Groups Inside Other Groups
- Grouping and Ungrouping Layers
- Showing and Hiding Groups and Layers
- Fixing the Size of a Group
- Locking Groups and Layers
- Collapsing and Uncollapsing Group Hierarchies
- Renaming Groups
- Searching for Groups and Layers
- Sorting Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Behaviors Versus Keyframes
- Browsing for Behaviors
- Applying and Removing Behaviors
- Modifying Behaviors
- Working with Behaviors
- Changing the Timing of Behaviors
- Animating Behavior Parameters
- Saving and Sharing Custom Behaviors
- Behavior Descriptions
- Basic Motion Behaviors
- Examples of Using Basic Motion Behaviors
- Parameter Behaviors
- Examples of Using Parameter Behaviors
- Audio, Camera, Motion Tracking, Particles, Replicator, Shape, and Text Behaviors
- Retiming Behaviors
- Retiming Behaviors Versus Timing Controls in the Inspector
- Simulation Behaviors
- Examples of Using Simulation Behaviors
- Behavior Examples
- Keyframes and Curves
- Using Text
- Using Text in Motion
- Using Text as Particle and Replicator Source Objects
- Setting Layer Duration Preferences
- Working with Text
- About Fonts
- Using the Text Tools
- Editing Text in the Inspector
- Using Text Animation and Text Sequence Behaviors
- Using Other Behaviors With Text
- Using Behaviors to Animate Text in 3D
- Animating Text with Keyframes
- Using LiveFonts
- Using Text in Motion
- Working with Particles
- Using the Replicator
- The Difference Between a Replicator and a Particle System
- Anatomy of a Replicator
- Using the Replicator
- Using Replicators in 3D
- Applying Masks to the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors with Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working with Filters
- An Introduction to Filters
- Working with Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- About Rasterization
- Blur Filters
- Blur Filters Without the Mix Parameter
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working with Third-Party Filters
- Working with Generators
- Using Shapes and Masks
- The Difference Between Shapes, Paint Strokes, and Masks
- Shape and Mask Drawing Tools
- Creating and Editing Shapes
- Illustrating Using the Shape Tools
- Shape Parameters in the Inspector
- Animating Shapes
- Saving Shapes and Shape Styles
- Masking Layers to Create Transparency
- Applying Image Masks to a Layer
- Using Masks to Aid Keying Effects
- Manipulating Alpha Channels Using Filters
- Working with Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition Versus High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Working with FinalCutPro
- Using Motion with FinalCutPro
- Using Motion Templates in FinalCutPro
- Using Gestures
- Using Motion and After Effects
- Index
1256 Index
textures 609
transform tools 1018
trim edits 343, 355
trimming multiple objects 344
trimming without changing effects 356
turning snapping on or off 1017
types of edits 341
Effects
applying 117
displaying 68
Inspector features 125
Library features 115
organizing 122
overview 15
Photoshop 210
pre-made particle systems 690
Timeline controls 87
Toolbar icons 34
trim edits and 356
turning on and off 73
Utility window features 110
Elements in replicators 754
Embed Motion Content option 1221
Emission Angle parameter 698
Emission Latitude/Emission Longitude
parameter 699, 725
Emission ranges 698, 723
Emitter center point 695
Emitters. See Particle emitters
Empty shapes 1008
Enable/Disable Animation command 107, 130
End caps 1046
End Condition pop-up menu 419
End Condition settings 833
End Offset parameter 397, 447
End points (particle emitters) 723
End times. See Play ranges
End Value parameter 436, 437, 447
Equalize filter 881
Exchange edits 333, 334, 348
Exchanging
media 223
objects 251
Exclusion blend mode 306
Expanding tracks 91, 325
Explosions 707
Exponential behavior 435
Exponential interpolation 548
Export presets 1149
creating 1153
deleting 1154
duplicating 1153
editing 1152
image sequences 1151
Motion Preferences 1151
options 1154
QuickTime movies 1150
still images 1151
Exporting
advanced options 1156
alpha channel information 1151
audio 156, 1145, 1148, 1165
baking 315
compression settings 1157
Compressor 1160–1164
current frames 1149
defining output type 1149
Final Cut Pro movies 1219
float projects 186
frame blending settings and 52
image sequences 1148, 1149
iPod-ready projects 1164
lighting settings and 49
motion blur settings and 51
play ranges 1160
presets. See Export presets
projects 1147–1166
QuickTime movies 1148, 1149, 1222
render quality and 49
retained properties 1222
selections 315, 1160
still images 1148
templates 1223
video 1148
Expose commands 317
External video 150
External Video icon 37
Extrapolation
about 550
Constant 551
converting data to keyframes 553
defaults 512
defined 99
generating keyframes 552
Linear 551
Ping Pong 551
progressive 552
repeat 552
table of methods 551
Extrude filter 937
F
F1-F12 keys 17
Face Camera options 631, 804, 1056
Face parameters 616
Fade In Time and Fade Out Time sliders 409
Fade In/Fade Out audio behavior 1140
Fade In/Fade Out behavior 409–410, 484
Falloff Type pop-up menu 462
Favorites category 124, 232
Favorites folder 121