3
Table Of Contents
- Motion User Manual
- Contents
- Motion 3 Documentation and Resources
- Getting to Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Layers in Your Project
- Deleting Objects from a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Behaviors and Filters
- Third-Party Filters
- Image Units (Filters)
- Generators
- Image Units (Generators)
- Particle Emitters
- Replicators
- Shapes
- Gradients
- Fonts and LiveFonts
- Text Styles
- Shape Styles
- Music and Photos
- Content
- Favorites and the Favorites Menu
- Adding Your Own Content to the Library
- Using Custom Objects from the Library
- When Library Media Becomes Unavailable
- Organizing Groups and Layers in Motion
- Background of Your Project
- Selecting Layers and Groups in the Layers Tab
- Reorganizing in the Layers Tab
- Nesting Groups Inside Other Groups
- Grouping and Ungrouping Layers
- Showing and Hiding Groups and Layers
- Fixing the Size of a Group
- Locking Groups and Layers
- Collapsing and Uncollapsing Group Hierarchies
- Renaming Groups
- Searching for Groups and Layers
- Sorting Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Behaviors Versus Keyframes
- Browsing for Behaviors
- Applying and Removing Behaviors
- Modifying Behaviors
- Working with Behaviors
- Changing the Timing of Behaviors
- Animating Behavior Parameters
- Saving and Sharing Custom Behaviors
- Behavior Descriptions
- Basic Motion Behaviors
- Examples of Using Basic Motion Behaviors
- Parameter Behaviors
- Examples of Using Parameter Behaviors
- Audio, Camera, Motion Tracking, Particles, Replicator, Shape, and Text Behaviors
- Retiming Behaviors
- Retiming Behaviors Versus Timing Controls in the Inspector
- Simulation Behaviors
- Examples of Using Simulation Behaviors
- Behavior Examples
- Keyframes and Curves
- Using Text
- Using Text in Motion
- Using Text as Particle and Replicator Source Objects
- Setting Layer Duration Preferences
- Working with Text
- About Fonts
- Using the Text Tools
- Editing Text in the Inspector
- Using Text Animation and Text Sequence Behaviors
- Using Other Behaviors With Text
- Using Behaviors to Animate Text in 3D
- Animating Text with Keyframes
- Using LiveFonts
- Using Text in Motion
- Working with Particles
- Using the Replicator
- The Difference Between a Replicator and a Particle System
- Anatomy of a Replicator
- Using the Replicator
- Using Replicators in 3D
- Applying Masks to the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors with Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working with Filters
- An Introduction to Filters
- Working with Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- About Rasterization
- Blur Filters
- Blur Filters Without the Mix Parameter
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working with Third-Party Filters
- Working with Generators
- Using Shapes and Masks
- The Difference Between Shapes, Paint Strokes, and Masks
- Shape and Mask Drawing Tools
- Creating and Editing Shapes
- Illustrating Using the Shape Tools
- Shape Parameters in the Inspector
- Animating Shapes
- Saving Shapes and Shape Styles
- Masking Layers to Create Transparency
- Applying Image Masks to a Layer
- Using Masks to Aid Keying Effects
- Manipulating Alpha Channels Using Filters
- Working with Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition Versus High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Working with FinalCutPro
- Using Motion with FinalCutPro
- Using Motion Templates in FinalCutPro
- Using Gestures
- Using Motion and After Effects
- Index
Index 1281
rectangles 717, 1010
replicators 770, 785
saving in Library 123
selecting control points 1019
shape tools 1030
snapping 1017
spheres 720
spirals 718
styles 1031
tangent handles 1024
transforming 1018
transparency 1062
types of 1059
vs. masks 998
waves 718
Sharing. See Copying
Sharpen filter 928
Sharpen filters 928–929
Sharpen 928
Unsharp Mask 929
Shear parameters 97, 533, 775
Shearing
masks 1104
objects 275
parameters 281
particle parameters 704
shapes 1018
Shortening objects 63
Show Audio Waveform button 101
Show Behaviors button 391
Show Collapsed Image Sequences button 199
Show in Keyframe Editor command 107, 130
Show Inspector submenu commands 175
Show Overlays option 44
Show Tooltips preference 138
Shuffle Order parameter 803
Shutter angle 188
Sidebar 111, 118, 199
Silhouette Alpha blend mode 308
Silhouette blend mode 308
Silhouette Luma blend mode 308
Simple Border filter 870
Simulation behaviors 458–483
about 371
Align To Motion 459
Attracted To 460
Attractor 462
baking and 404
controlling 396–397
Drag 464
Drift Attracted To 465
Drift Attractor 466
Edge Collision 467
Gravity 469
object wells and 459
Orbit Around 470–474
Random Motion 474
Repel 476
Repel From 478
replicators and 837
Rotational Drag 479
Spring 479
text and 676, 678
Vortex 480, 492–495
Wind 482
Size parameter 791
Sketch tool 100, 528, 543
Skewing shapes 277
Slanting text 588
Sliders 126
Slipping
audio tracks 1132
filters 855
in mini-Timeline 63
objects 345, 356
Slit Scan filter 948
Slit Tunnel filter 949
Slowing playback 350, 1137
Smoke effect 700–702
Smoothing parameter 1016
Snap Alignment to Motion behavior 425–426
Snapping
effective use of 266
keyframes in Keyframe Editor 553
objects in Timeline 344
objects to project markers 62
playhead to project markers 64
preferences 148
turning on or off 1017
Snapping button 101
Snapshots of curves 99, 538
Soft focus filter 867
Soft Gradient generator 979, 993
Soft Light blend mode 302
Softness of text 615
Soloing
audio 81, 83, 1128
layers 74, 243
Sorting
audio files 82
columns of data 79, 114
file stack 202
media file lists 78
objects in Layers list 72
objects in Media tab 249
theme elements 119
Sound files. See Audio and audio files, Media files
Sound. See Audio and audio files
Soundtrack Pro 83, 213, 1144
Source Channel pop-up menu 1106
Source channels in image masks 1107
Source media files