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Table Of Contents
Chapter 9 Using the Replicator 777
Lighting
A 2D or 3D replicator can interact with lights in a 3D project. As with all layers, the
Shading pop-up menu (in the Lighting section of the Properties tab in the Inspector)
must be set to On or Inherited for the lights to affect the replicator. For more
information on using lights, see “3D Compositing in the Motion Supplemental
Documentation PDF.
Drop Shadow
A Drop shadow can be applied to a 2D replicator. The drop shadow of the replicator
affects layers composited behind the replicator—if the pattern contains overlapping
elements, the shadow does not appear on the individual elements. When the Drop
Shadow parameter is enabled for the source layer (in the Properties tab in the
Inspector), overlapping pattern elements appear with a drop shadow.
Note: This parameter is only available when a 2D replicator shape is selected.
For more information on working with drop shadows, see “Drop Shadows on
page 309.
Four Corner
The Four Corner controls in the Properties tab allow you to stretch a replicator into
different polygonal shapes by moving one of the corner points, leaving the other three
corners locked into place. Adjusting the corners of the replicator affects the entire
pattern as a whole.