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Table Of Contents
846 Chapter 10 Using Filters
The most recently applied filters appear at the top of the Filters tab of the Inspector.
When a filter is applied to an object, it is applied with the filters default settings. For
example, when you apply the Bevel border filter to an object, that object appears with
a border with the angle of the light hitting the bevel set to 0 degrees, the width of the
bevel set to 0.2, its opacity set to 0.8, and the color of the bevel’s light set to white. See
Bevel on page 869 for more details.
Adjusting Filters
Filters can be tailored to your specific needs by adjusting their parameters. The
parameters can be adjusted in a number of different ways, such as using sliders in the
HUDs, the controls in the Inspector, the onscreen controls, by adding keyframes, or by
applying parameter behaviors.
Filters tab