5.1.1

Table Of Contents
Chapter 23 Audio 1024
2 Holding down the Option key so the retiming pointer appears, drag the end of the green bar to
the left.
As you drag, a tooltip displays the clips duration and speed.
Lengthen the audio clips duration and slow its playback
1 In the Audio Timeline, position the pointer over the end of the green bar.
2 Holding down the Option key so the retiming pointer appears, drag the end of the green bar to
the right.
As you drag, a tooltip displays the clips duration and speed.
Loop an audio clip in the Audio Timeline
Another way of extending a clips duration is by looping it. You can easily loop a clip by adjusting
it in the Audio Timeline. When a looped audio clip reaches its last frame, the audio starts playing
from its rst frame.
Loop an audio clip
1 Position the pointer close to the end of the clip in the Audio Timeline.
2 Holding down the Option and Shift keys so the loop pointer appears, drag the end of the green
bar to the left.
As you drag, a tooltip displays the clips In and Out points, duration, and loop duration.
First loop barrier
The Audio Timeline displays looped clips with barriers to indicate where loops begin and end.
The rst loop barrier in a clips bar is interactive. Moving the barrier changes the point where the
clip loops.
Change the loop point of an audio clip
m Drag the rst loop barrier left or right.
The end point of the clips loop moves as you drag.
Use markers with audio
When you add project markers to the Timeline, they appear in the Timeline and Keyframe
Editor. You can use project markers to designate “hit points” as you play the project, to jump to a
specic point or to highlight points to synchronize visual and audio events.
For information on adding and deleting markers, moving markers, editing marker information,
and using markers, see Markers overview on page 286.
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