5.1.1

Table Of Contents
Chapter 19 Filters 801
Parameters in the Inspector
Radius: Sets the radius of the glow.
Opacity: Sets the opacity of the glow.
Threshold: Sets the luminance threshold at which the glow begins.
Softness: Sets the amount of softness applied to the glow.
Mix: Sets the percentage of the original image to be blended with the ltered image.
Light Rays
Uses the zoom blur rather than a gaussian blur to distribute the glow eect. The resulting eect
is that of light rays shining through an object from a specied point.
This lter causes rasterization in 3D groups. For more information on rasterization, see Groups
and rasterization on page 1045.
Original image
Light Rays filter applied
Parameters in the Inspector
Amount: Sets the amount of the light ray eect. Larger values extend the length of the rays.
Center: Sets the position of the center point of the light source. Drag the center onscreen
control to adjust its value in the Canvas.
Glow: Sets the brightness multiplier of the light rays.
Expansion: Sets the distance the light rays extend outside the boundary of the source object.
Mix: Sets the percentage of the original image to be blended with the ltered image.
Publish OSC: Publishes the lter’s onscreen controls in Final Cut Pro X. For more information on
creating content for use in Final Cut Pro, see Final Cut Pro X templates overview on page 385.
Outer Glow
Adds a glow to the alpha channel of an image. The result is a glow around the outside of the
image that leaves the interior unaected.
Original image
Outer Glow filter applied
67% resize factor