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Table Of Contents
1109Motion User Guide
View 360° video in an attached VR headset
If you have a VR headset connected to your Mac (and properly configured), you can use it
to view the output of your Motion project.
1. Connect a VR headset to your Mac.
For setup instructions, see
Use a VR headset with Final Cut Pro and Motion.
2. Choose Window > Output to VR Headset (or press F10).
The 360° video appears in the VR Headset display.
Note: The VR headset does not work in non-360° Motion projects.
3. Put the headset on, then rotate your head and look in any direction.
As you move and rotate your head to navigate the 360° video, the headset display updates.
Note: To play back your project in the VR headset, Mirror VR Headset must be enabled.
Mirror the VR headset’s display in the canvas
In Motion, do one of the following:
In the canvas, click the Camera pop-up menu, then choose Mirror VR Headset.
Choose View > 3D View > Mirror VR Headset (or press Control-H).
The 360° video appears in the VR headset display and is mirrored in the 360° Look
Around view in Motion. Whatever part of the sphere is currently displayed in the VR
headset appears in the canvas.
Reset the VR headset’s orientation
Because the forward orientation of the headset can change, you may want to reset the
headset’s orientation.
Note: Resetting the headset’s orientation works only when the headset display is mirrored
in the canvas.
With the headset on, look in the direction that you consider to be the default orientation,
then in Motion do one of the following:
Choose Reset VR Headset Orientation from the camera menu in the canvas.
Choose View > 3D View > Reset VR Headset Orientation (or press Control-R).
The view inside the VR headset is reoriented.
Note: Changing the orientation of the headset only temporarily changes the view—no
permanent change to the default orientation of the media occurs.