5.5

Table Of Contents
1256Motion User Guide
Project End: Moves the playhead to the last frame of the project. (End)
Play Range Start: Moves the playhead to the project In point. (Shift-Home)
Play Range End: Moves the playhead to the project Out point. (Shift-End)
Previous Frame: Moves the playhead backward by one frame. (Left Arrow)
Next Frame: Moves the playhead forward by one frame. (Right Arrow)
10 Frames Back: Moves the playhead backward ten frames. (Shift-Left Arrow)
10 Frames Forward: Moves the playhead forward ten frames. (Shift-Right Arrow)
Previous Keyframe: Moves the playhead to the previous keyframe in the project.
(Option-K)
Next Keyframe: Moves the playhead to the next keyframe in the project. (Shift-K)
Previous Marker: Moves the playhead to the closest marker earlier in time. (Option-
Command-Left Arrow)
Next Marker: Moves the playhead to the closest marker later in time. (Option-
Command-Right Arrow)
Selection In Point: Moves the playhead to the first frame of the selected object.
(Shift-I)
Selection Out Point: Moves the playhead to the last frame of the selected object.
(Shift-O)
RAM Preview: Opens a submenu of commands to play back your project in real time, by
temporarily storing the frames in a RAM buffer. See Play back a project in Motion. The
submenu includes the following commands:
Play Range: Renders the area between the project In and Out points and stores
the frames in RAM. After the frames are stored, the region plays back at full speed.
(Command-R)
Selection: Renders the range of time occupied by the selected objects and stores
the frames in RAM. After the frames are stored, the region plays back at full speed.
(Option-Command-R)
All: Renders the entire project and stores the frames in RAM. After the frames are
stored, the region plays back at full speed. (Option-Shift-Command-R)
Clear RAM Preview: Clears the RAM cache.
Object menu in Motion
The Object menu contains commands for manipulating objects in Motion, including object
placement in the layer hierarchy and physical alignment in the canvas.
New Group: Adds a new empty group to the project. (Shift-Command-N)
New Camera: Adds a new scene camera to the project, and lets you specify whether to
use 2D or 3D mode (if the project is not empty). (Option-Command-C)
New Light: Adds a new light to the project, and lets you specify whether to use 2D or
3D mode (if the project is not empty). (Shift-Command-L)
New Light Setup: Adds a preset lighting environment to the project, and lets you specify
whether to use 2D or 3D mode (if the project is not empty).