5.5

Table Of Contents
146Motion User Guide
Press D to cycle through all HUDs for the selected object. To cycle the HUDs in reverse,
press Shift-D.
The HUDs are cycled in the order in which the effects were applied.
When you select multiple objects of the same type, a combined HUD appears (with
“Multiple Selection” displayed in its title bar). You can adjust the parameters common to
the selected objects.
Jump to the Inspector from the HUD
Most of the time, the HUD displays a subset of the parameters visible in the Inspector for
the selected object. If you’re working in the HUD, you can jump to the Inspector to access
the remainder of the controls for that object.
In Motion, click the Inspector icon (the “i”) in the upper-right corner of the HUD.
The Inspector corresponding to the HUD appears.
Edit multiple objects at the same time in the HUD
For simultaneous adjustment to work, the objects must be the same (such as two Throw
behaviors or two shapes).
1. In the Layers list or canvas in Motion, select the objects (of the same type) to modify.
2. In the HUD titled “Multiple Selected,” adjust the parameters.
Transform 2D layers in 3D space in Motion
By using the 3D Transform tool, you can manipulate any 2D object in 3D space.
Move a layer in 3D space
1. In the Motion canvas toolbar, click the 3D Transform tool (or press Q).
2. Select a layer or group in the Layers list or canvas.
3D handles appear on the selected object in the canvas.
3. Do any of the following:
Move the object horizontally: Drag the red arrow to move the object along its X axis.
Move the object vertically: Drag the green arrow to move the object along its Y axis.
Move the object forward or backward: Drag the blue handle to move the object along
its Z axis.