5.5

Table Of Contents
220Motion User Guide
Shadows controls in the Light Inspector
Shadows: A checkbox to turn on Shadows controls. The Shadows checkbox lets you set
some lights to cast shadows, and others not to cast shadows.
Selecting this checkbox causes the light to cast shadows on objects in front of it if
the objects also have shadow controls enabled. Deselecting it prevents the light from
generating shadows, regardless of settings of individual objects.
Opacity: A slider to control the apparent opacity of the shadow.
Softness: A slider to specify how blurry a shadow will appear.
Note: The appearance of a shadow depends on the rendering quality of the object
casting it. Because a shadow may be larger than the original object, you may see some
jagged edges or aliasing on the shadow. If you see such artifacts, check how your
image looks when the project is set to Best quality, rather than Draft or Normal. For
more information about canvas display quality, see Custom canvas view options in
Motion.
Uniform Softness: A checkbox to constrain the results of the softness slider to a
uniform amount of blur on the shadow regardless of distance between the light, the
object casting the shadow, and the object receiving the shadow.
By deselecting the checkbox, you enable nonuniform softness, so that when objects are
farther from each other, more blur is applied.
Note: Enabling nonuniform softness can impact playback performance.