5.5

Table Of Contents
301Motion User Guide
Display the Behaviors Inspector
1. In Motion, select an object with an applied behavior.
2. Do one of the following:
In the Inspector, click Behaviors (if that pane is not already showing).
Click the “i” in the upper-right corner of the behaviors HUD.
If the Library is displayed, press Command-3.
Edit multiple behaviors at the same time
If you’ve applied the same behavior to multiple objects, you can modify all instances of that
behavior at the same time.
1. In the Layers list or the Behaviors Inspector in Motion, Command-click to select multiple
behaviors of the same type.
For example, you might select all Throw behaviors applied to different objects in
your project.
2. Do one of the following:
In the HUD titled “Multiple Selected,” adjust the parameter controls.
In the Behaviors Inspector, adjust the parameter controls.
Only behaviors that apply are available. When you adjust the parameters, all selected
behaviors are modified.
For detailed information about the adjustable parameter controls in each type of behavior,
see the following:
Intro to basic Motion behaviors
Intro to Parameter behaviors in Motion
Intro to Retiming behaviors in Motion
Intro to Simulation behaviors in Motion
Additional behaviors in Motion
Behavior types and parameters
Intro to behavior types in Motion
There are 11 kinds of behaviors in Motion:
Audio behaviors: Create simple audio effects, such as fade-ins and fade-outs, pans, and
fly-bys. See Intro to audio behaviors in Motion.
Basic Motion behaviors: Create common animation effects such as rotation, scaling,
motion paths, fade-ins, fade-outs, and more. See Intro to basic Motion behaviors.
Camera behaviors: Animate points of view by creating basic camera moves such as
dollies, pans, and zooms. See Add Camera behaviors in Motion.
Motion Tracking behaviors: Analyze the motion present in video clips to stabilize
camera shake or pin moving objects to one another (match move). See Intro to tracking
in Motion.