5.5

Table Of Contents
375Motion User Guide
Modify animation paths in Motion
You can modify an animation path by adding keyframes to or deleting keyframes from the
path, or by dragging keyframes on the path.
Additionally, you can set the keyframe type to curved or angled, changing the shape of
the path.
When you drag a keyframe in the canvas, the frame number corresponding to that keyframe
and its X, Y, and Z position values are displayed in the status bar (above the canvas).
Add keyframe points to an animation path
In Motion, double-click or Option-click the animation path.
A new keyframe point is added. By default, keyframe points are curved Bezier points.
Reposition a keyframe point
After you add keyframe to an animation path, you can change its location in canvas,
thereby changing the shape of the path.
In Motion, drag a keyframe point to a new position in the canvas.
The shape of the animation path changes, based on the new position of the keyframe point.
Reposition the entire animation path
In Motion, do one of the following:
Pressing and holding the Option and Command keys, drag a keyframe point on the
animation path.
Pressing and holding the Option and Command keys, drag a portion of the animation
path between two keyframe points.
Pressing and holding the Option and Command keys, drag the objects center onscreen
control.
The animation path and the object are moved to a new position in the canvas, and no new
keyframes are created.