5.5

Table Of Contents
417Motion User Guide
Add keyframes in the mini-curve editor
The procedure for adding keyframes in a mini-curve editor is slightly different than the
procedure for adding them in the full-sized Keyframe Editor.
In the mini-curve editor in Motion, do one of the following:
Double-click the curve.
Option-click the curve.
Control-click the curve, then choose Add Keyframe from the shortcut menu.
Modify a keyframe value in the mini-curve editor
1. In the mini-curve editor in Motion, double-click a keyframe.
Its value field is activated.
2. Enter a value in the value field, then press Return.
Note: To dismiss an active value field without making changes, press Esc.
Rescale the mini-curve editor so the entire curve is visible
In Motion, select the Auto Fit checkbox (located beneath the lower-right corner of the
mini-curve editor).
The animation curve is scaled to fit within the confines of the mini-curve editor.
The mini-curve editor provides the Edit Keyframes, Sketch Keyframes, and Transform
Keyframes tools, and each functions in the same manner as in the Keyframe Editor. For
more information on using the Edit Keyframes tool, see Modify keyframes in the Keyframe
Editor in Motion. For more information on using the Sketch Keyframes tool, see Draw an
animation curve in Motion. For more information on using the Transform Keyframes tool,
see Transform curve segments in Motion.
Animate on the fly in Motion
Motion lets you create animations while your project is playing back. The next time the
project is played back, all changes are incorporated.
Because so many of Motion’s effects are displayed in real time, you can perform a sort
of “visual mix” and modify the parameters of your effects while the project is playing back.
Adjust any slider or parameter, interactively manipulate objects in the canvas, and then,
if you don’t like the results, rewind and do it again. Each time you alter a parameter, you
replace the keyframes previously assigned.
Animate a parameter on the fly via the Inspector or HUD
1. In Motion, click the Record button, press A, or choose Mark > Record Animation to turn
on keyframe recording.
2. Click the Play button or press the Space bar to begin playback.
3. As your project plays, adjust a parameter slider in the Inspector or HUD.
4. Click the Record button again to turn off keyframe recording.
The changes you made during playback are recorded as keyframes for that parameter.
You can view them in the Keyframe Editor.