5.5

Table Of Contents
50Motion User Guide
Environment: The background color creates a solid alpha channel and interacts with
3D projects, including blend modes and reflections. In the following images of the
canvas, Reflection is turned on for the elliptical shape (in the shape’s Properties
Inspector). In the left image, the elliptical shape retains its original white color
because Background is set to Solid. In the right image, the pink background is
reflected in the elliptical shape because Background is set to Environment.
Rendering, Motion Blur, and Reflections controls
Below the General section of the Properties Inspector are three groups of controls that can
affect how your project looks when exported: Rendering, Motion Blur, and Reflections.
The Rendering controls determine how scaled-down media and 3D objects appear in your
project. The Rendering section of the Properties Inspector has two controls:
Image Downscaling: A pop-up menu that sets the filtering operation for media that is
sized down. Choose from these two options:
Smooth: The standard filtering operation for scaled-down images. Significant scaling
may result in blurred images.
Sharp: May preserve some image sharpness in significantly scaled-down images. For
example, choose Sharp when scaling down 4K footage for use in a Broadcast HD
1080 project, to retain more image detail and prevent image softening.
3D Object Environment: A value slider that controls the environment intensity for 3D
objects. See Modify a 3D objects inherent size and orientation in Motion.
The Motion Blur controls simulate the effect a camera’s mechanical shutter has on a frame
of film or video when the camera or its subject is moving. In Motion, motion blur affects
objects in your project that are animated using behaviors or keyframes, creating more
natural-looking motion in your project, even though the animation is artificial. As with a
camera, faster objects have more blur; slower objects have less blur.