5.5

Table Of Contents
568Motion User Guide
Angle Randomness: A dial that defines an amount of variance in the rotation of
replicator elements. A value of 0 results in no variance—all elements have the same
rotational value. A value greater than 0 introduces a variance. The angle for an element
is defined by the Angle and Angle End parameter, plus or minus a random value falling
within the range set in Angle Randomness parameter.
In a 3D project, using the default dial or value slider (when the disclosure triangle is
closed), modifies the Z angle. To modify the rotation of the pattern elements on all
three axes (X, Y, and Z), click the disclosure triangle and adjust the X, Y, and Z dials.
When the 3D checkbox is selected, this parameter group also displays the Animate
pop-up menu (described below).
Animate: A pop-up menu (available as a subparameter of the Angle Randomness
parameter when the 3D checkbox is selected) that sets the angle interpolation for
keyframed animation of the Angle Randomness parameter. There are two menu
choices:
Use Rotation: This is the default interpolation method. When the Angle
Randomness parameter is keyframed, pattern elements rotate from their start
rotation to their final rotation. Depending on the animation, the elements may
twist before reaching their final orientation (the last keyframed value). For
example, if the X, Y, and Z Angle parameters are animated from 0 degrees to 180
degrees in a project, the elements rotate on all axes before reaching their final
orientation.
Use Orientation: This alternate interpolation method provides smoother animation
but does not allow multiple revolutions. It interpolates between the pattern
elements’ start orientation (first keyframe) and their end orientation (second
keyframe).
Additive Blend: By default, replicator elements are composited together using the
Normal blend mode. Select this checkbox to composite all overlapping elements using
the Additive blend mode, to intensify the brightness of overlapping objects. This
blending occurs in addition to the compositing method set in the Blend Mode parameter
in Properties Inspector.
Color Mode: A pop-up menu to specify how replicator elements are tinted. There are
five menu options:
Original: Elements are created using the original colors from the source layer. When this
setting is chosen, the Opacity Gradient editor becomes available (described below).
Colorize: Elements are tinted using the color specified in the Color parameter.
When this setting is chosen additional Color and Opacity Gradient controls become
available (described below).