5.5

Table Of Contents
627Motion User Guide
Text Glow controls in Motion
Use the Glow controls in the Appearance pane of the Text Inspector to create a glow in
front of or behind text. Except for Layer Order, all Glow parameters can be animated.
Note: You can distort the glow of text independently of other Appearance parameters. See
Distort a glyph in the canvas in Motion.
Glow: An activation checkbox to enable or disable glow parameters in this group. This
checkbox is deselected by default.
Note: When the Glow activation checkbox is selected, the text is rasterized. See Intro to
rasterization in Motion.
Fill with: A pop-up menu to set the fill for the glow. As with the Face and Outline
controls, you can set the glow fill to Color, Gradient, or Texture.
The Glow “Fill with” options—Color, Gradient, and Texture—are equivalent to the Face
controls. For information on using these controls, see Text Face controls in Motion.
Color/Gradient/Texture: Color controls to set the color, gradient, or texture of the glow
effect. Click the disclosure triangle to adjust additional parameters.
Opacity: A slider to set the opacity of the text glow.
Blur: A slider to set the softness of the text glow. To ensure that the glow is visible, set
the Blur value above 0.
Radius: A slider to set the circumference of the glow.
Scale: A slider to set the size of the glow.
Offset: Value sliders to offset the glow in the X or Y position.
Layer Order: A pop-up menu to specify whether the glow is drawn over or under the
text face.
Four Corner: Click the disclosure triangle to reveal value sliders to control the position
of the glow attribute, allowing for glow distorting effects:
Bottom Left: Offsets the text glow from the lower left of its original position.
Bottom Right: Offsets the text glow from the lower right of its original position.
Top Right: Offsets the text glow from the upper right of its original position.
Top Left: Offsets the text glow from the upper left of its original position.
Note: You can also adjust the Four Corner parameters using onscreen controls. See
Glyph controls in the Text HUD in Motion.