5.5

Table Of Contents
708Motion User Guide
Wrap Mode: A pop-up menu (available when Surface is set to Image) to choose how the
selected image is applied to the 3D text object if the image is smaller or larger than the
3D text object. Choose any of the following options:
None: The image is applied once, and areas of the text object that exceed the scope
of the image are not covered.
Repeat: The image is applied and reapplied as often as necessary, creating a pattern
to fill the area beyond the scope of the original image.
Mirror: The image is applied to the text object, then applied again in an inverted,
reversed orientation to cover the area beyond the scope of the original image.
Brightness: A slider to adjust how much light is reflected by the surface of the text
object. Control this effect with more precision by clicking the disclosure triangle and
separately adjusting the following subcontrols:
Lights: A slider to adjust the amount of light reflected in the objects surface, based
on the light type chosen in the Lighting Style pop-up menu (in the Lighting group of
controls).
Environment: A slider to adjust the amount of light reflected in the object’s surface,
based on the environment type chosen in the Environment Type pop-up menu (in the
Lighting group of controls).
Opacity: A slider to adjust the visibility of the substance layer. Drag to the left to make
the substance more transparent, or drag to the right to make it more opaque.
3D text Paint controls in Motion
Use the Paint controls in the Appearance pane of the Text Inspector to simulate a coat of
paint on the 3D text object. Depending on the option you choose in the Paint pop-up menu
(at the top of the Paint section of the Appearance pane), different parameter controls
become available.
Paint: A pop-up menu to set a paint type: Smooth Paint, Textured Paint, Watercolor, or
Reflective Paint.