5.5

Table Of Contents
734Motion User Guide
Environment controls
Environment: An activation checkbox that, when selected, causes 3D text to appear to
reflect lighting from a surrounding “environment.” Click Show on the right side of the
Environment heading row to reveal additional adjustment controls:
Type: A pop-up menu to choose the image, gradient, or pattern that’s reflected. For
information on using gradients, see Intro to using the gradient editor in Motion.
Intensity: A slider to adjust the strength of the environment light.
Rotation: A dial that controls the angle at which the environment image is mapped
onto the object.
Contrast: A slider that increases or decreases the contrast of the environment image.
More contrast creates weaker midtones, brighter highlights, and darker shadows;
lower contrast creates stronger midtones, muted highlights, and muted shadows.
Saturation: A slider to adjust the visibility of the colors within the environment
image. More saturation creates more visible color; less saturation creates a more
monochromatic image.
Anisotropic: A checkbox that creates more realistic distortions in reflections (when
used in conjunction with Finish > Brushed layers or with the Anisotropy parameters
in the Finish > Custom Specular layers.)
Note: Although selecting the Anisotropic checkbox improves realism in your 3D text
project, it may slow performance.
Add a glow or drop shadow to 3D text in Motion
You can apply standard glow and drop shadow effects to 3D text objects just as you would
to 2D text objects. However, the results always appear in only two dimensions.
Add a glow effect to a 3D text object
1. In the Layers list, Timeline, or canvas in Motion, select a 3D text object.
2. In the Appearance pane of the Text Inspector, select the activation checkbox to the left
of the Glow heading (near the bottom of the Appearance pane).
A default yellow glow is applied to the text object.
3. Double-click the Glow heading to display parameter controls, then adjust Color, Opacity,
and other settings to customize the glow effect.
Note: Adding a Glow effect to a 3D text object forces the object to be rasterized. For
details, see How rasterization affects basic text in Motion.