5.5

Table Of Contents
975Motion User Guide
Correct For Alpha: Renders semitransparent pixels correctly. Enable this setting if the
edges of the filtered image show artifacts.
Mix: Sets the percentage of the original image that’s blended with the color-corrected
image.
Tint filter in Motion
Tints an image with a single color. Shadows and highlights are less affected, but all
midrange colors in the image are gradually replaced with the tint color as the Intensity
parameter is increased.
Adjust this filter using the parameter controls in the Filters Inspector:
Color: Picks the color used to tint the image. Click the disclosure triangle to reveal Red,
Green, and Blue sliders for more precise color selection.
Intensity: Sets the amount of tint applied to the image.
Mix: Sets the percentage of the original image that’s blended with the color-corrected
image.
Distortion filters
Intro to Distortion filters in Motion
Distortion filters are used to change the shape of layers—warping, twisting, and pulling
them in different directions.
There are 27 Distortion filters:
Black Hole distorts an image by causing part of it to disappear into the specified center
point, bowing the top, bottom, and sides inward.
Bulge distorts an image as if forced outward by something pushing from behind.
Bump Map uses a source object to define a bump pattern that’s used to displace an image.
Disc Warp stretches the object outward around a circular region.
Droplet simulates the effect of a drop of liquid falling onto the surface of a pool.
Earthquake creates an animated displacement effect on an object.
Fisheye distorts an object as if it were seen through the view of a fisheye lens.
Flop reverses an object horizontally, vertically, or in both directions.