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Table Of Contents
In the next example, Position, Scale, and Rotation are enabled in the Adjust row of the
Behaviors Inspector. Consequently, the white elliptical shape changes its position, scale,
and rotation based on the position of the two trackers, matching the camera’s push
toward the picture frames and preserving the illusion that the shape is physically attached
to the picture frame.
Note: When using four-point tracking, scale and rotation are applied to the corner-pinned
object.
Using Match Move to Apply Animation Data to a Project Element
You can instantly apply the animation of a source object to a destination object via the
Match Move behavior, without tracking analysis. The source object can be animated by
behaviors or keyframes.
The following simple example uses a magic wand image (made up of a rectangle shape)
animated using the Spin behavior. The animation of the wand is then tracked to a particle
emitter to create the illusion of sparkles flying off the tip of the wand.
To apply the transformation of a source object to a destination object
1 With the destination object selected, choose Motion Tracking > Match Move from the
Add Behavior pop-up menu in the toolbar.
In this example, a Match Move behavior is applied to a nonanimated particle emitter.
The Match
Move behavior
1301Chapter 22 Motion Tracking