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Table Of Contents
Background: Use this pop-up menu to define whether the Background Color is rendered
as part of the alpha channel. Regardless of the selection, the Background Color is visible
in the Canvas. There are three options:
Transparent: The background color does not render as part of the alpha channel.
Solid: The background color creates a solid alpha channel.
Environment: The background color creates a solid alpha channel and interacts with
3D projects, including blend modes and reflections. In the following images of the
Canvas, Reflection is turned on for the elliptical shape (in the shape’s Properties
Inspector). In the left image, the elliptical shape retains its original white color because
Background is set to Solid. In the right image, the pink background is reflected in the
elliptical shape because Background is set to Environment.
Motion Blur and Reflections Settings
Below the General section of the Properties Inspector are two sections that can affect
how your project looks when exported: Motion Blur and Reflections.
The Motion Blur controls simulate the effect a cameras mechanical shutter has on a frame
of film or video when the camera or its subject is moving. In Motion, motion blur affects
objects in your project that are animated using behaviors or keyframes. This allows you
to create more natural-looking motion in your project, even though the animation is
artificially created. As with a camera, faster objects have more blur; slower objects have
less blur.
No motion blur Motion blur at 360°Motion blur at 180°
203Chapter 6 Creating and Managing Projects