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Table Of Contents
2 Drag to the frame where you want the new layers to start, holding down the mouse
button until the drop menu appears.
3 Choose Sequential from the drop menu.
The multiple layers are edited into the project, one after another, each on its own track.
Setting Drag and Drop Preferences
You can set preferences that specify where an item is dropped when you add it to the
Timeline Layers list or Canvas. You can choose between items appearing at the start of
the project or at the current playhead position. You can also set the delay time before a
drop menu appears.
To specify where new objects appear in the Timeline
1 Choose Motion > Preferences (or press Command-Comma).
The Preferences window appears.
2 Click the Project icon.
The Project pane opens.
3 In the Still Images & Layers section, click the appropriate button to create layers at “Current
frame or “Start of project.”
Note: The Create Layers At preference applies only when you drag items to the Timeline
layers list, the Layers list, or Canvas. Clips dropped on a specific frame in the Timeline
track area appear at that exact location.
To set the drop menu delay preference
1 Choose Motion > Preferences (or press Command-Comma).
The Preferences window appears.
2 Click the General icon to view the General pane.
3 In the Interface section, adjust the Drop Menu Delay slider to set the delay pause for drop
menus in Motion.
Editing Objects in the Timeline
During the process of designing and implementing a motion graphics project, you place
objects in the Timeline and Canvas, move them forward or backward in time, and trim
them to correspond with the timing of other objects in your project.
Motion has several features that help you modify objects in the Timeline. You can arrange
your objects to begin and end at designated frames. You can also use powerful alignment
and timing tools, such as snapping and markers. You can retime objects, forcing them
to play at faster or slower speeds. You can also modify keyframes in the Timeline. This
section describes the various ways you can perform these actions.
337Chapter 8 Using the Timeline