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Table Of Contents
Working in the Ruler
You can perform several types of functions using the ruler area of the Timeline. You can
move the playhead to a specific frame to view the project at a specific time. You can also
set In and Out points so playback occurs only within the specified frames. In addition,
you can select a range of frames, so you can delete, cut, or paste into the selected frames.
In point Out point
Playhead
Navigating in the Timeline
Motion provides many controls for navigating the Timeline. You can drag the playhead
to scrub” through your project as quickly or slowly as you want, or immediately jump
to a specific frame. Additionally, you can jump to object boundaries, markers, and other
important indicators in the Timeline.
Many navigation tasks are accessible via the timing display in the toolbar.
Note: The timing display can be set to show frames or timecode. To set the timing display
duration to frames, choose Show Frames from the pop-up menu on the right side of the
timing display (the inverted arrow).
To move the playhead to a new point in time
Do one of the following:
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Double-click the current frame number in the timing display, enter a new frame number,
then press Return.
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Drag left or right over the current frame number in the timing display to rewind or
advance.
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Drag the playhead in the Timeline ruler to the frame you want.
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Click the Timeline ruler at the frame number where you want to move the playhead.
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With the Canvas or Project pane active, enter a new frame number, then press Return to
jump to that frame.
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With the Timeline active (and no objects selected), enter a new frame number, then press
Return to jump to that frame.
Important: When the Timeline is active and an object is selected, typing a number and
pressing Return moves the selected object, rather than the playhead.
351Chapter 8 Using the Timeline