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Table Of Contents
To add a project marker
1 Place the playhead at the frame where you want the marker.
2 Ensure that no objects are selected, then do one of the following:
Choose Mark > Markers > Add Marker.
Press M.
Shift-click the Timeline ruler.
Control-click Timeline ruler, then choose Add Marker from the shortcut menu.
A green marker is added in the Timeline ruler.
Note: You can also press Shift-M to add a project marker at the playhead position, even
if an object is selected.
To add an object marker
1 Place the playhead at the frame where you want the marker.
2 Select the object to add the marker to, then do one of the following:
Choose Mark > Markers > Add Marker.
Press M.
A red marker is added to the bar for the selected object.
In this way, you can add markers while playing your project. The markers appear at the
frame where the playhead is at the time you press the M key (or choose Mark > Markers
> Add Marker).
Moving and Deleting Markers
Timeline markers can be easily moved or deleted.
To move a marker
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Drag the marker left or right to a new location.
To delete a marker
Do one of the following:
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Drag the marker vertically out of the area where it resides, then release the mouse button.
The marker disappears with a “poof animation.
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Double-click the marker, then click Delete Marker in the Edit Marker dialog.
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Position the playhead over the marker (select the group or object for group or object
markers), then choose Mark > Markers > Delete Marker.
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Control-click the marker, then choose Delete Marker from the shortcut menu.
359Chapter 8 Using the Timeline