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Table Of Contents
You can also navigate to adjacent markers via the Edit Marker dialog. In that case, the
dialog remains open and the contents are replaced with the information for the next
marker.
Go to previous marker
Go to next marker
Mini-Timeline
The mini-Timeline lies just above the transport controls and below the Canvas. This control
provides an at-a-glance look at where selected objects fit into your overall project. The
mini-Timeline also has a playhead to indicate which frame you are viewing as well as In
point and Out point markers to identify the play range. The length of the mini-Timeline
represents the entire duration of the project.
In point marker
Playhead
Selected object
Out point marker
You can drag the playhead through the mini-Timeline to scrub your project, or to jump
to a specific point in time. In the mini-Timeline, you can also change the play range of
the entire project as well as move, trim, or slip a selected object.
Editing in the Mini-Timeline
You can perform many nonlinear editing functions in the mini-Timeline. You can drag
clips or images from the File Browser, or objects from the Library (such as replicators or
shapes) to the mini-Timeline. You can also move, trim, and slip objects to change which
portion of the object appears at which point in time. For more information on editing
functions such as Move, Trim, and Slip, see Editing Objects in the Timeline.
To add an object to the mini-Timeline
1 Drag the item from the File Browser to the mini-Timeline.
As you drag, a tooltip appears to indicate the frame where your edit will take place.
2 When you reach the desired frame, release the mouse button.
The object is added to the project beginning at that frame.
362 Chapter 8 Using the Timeline