5

Table Of Contents
Min: A value slider that lets you define the minimum amount of change for an animated
parameter.
Max: A value slider that lets you define the maximum amount of change for an animated
parameter.
The value is represented as a percentage, in pixels, or in degrees, depending on the
parameter assignment. For example, if Clamp is applied to the Rotation parameter, the
Min and Max values are degrees. If Clamp is applied to the X Position parameter, the
values are in pixels.
Apply To: The Apply To pop-up menu shows the parameter affected and can be used
to reassign the behavior to another parameter.
HUD Controls
The HUD lets you set the clamp to Min, Max, or Min and Max values, and also to change
the parameter assignment.
Related Behaviors
Quantize
Custom
The Custom behavior allows you to make your own behaviors by creating a set of
parameters, then keyframing them to create the type of animation you want to apply to
an object. By saving custom behaviors you create in the Library, you can create your own
collection of behaviors to suit your needs.
You apply the Custom behavior like any other non-Parameter behavior in Motion: by
dragging it from the Library onto an object in the Canvas or Layers list, or by selecting
an object in the Canvas or Layers list, then choosing Custom from the Add Behavior
pop-up menu.
Note: Although the Custom behavior is a Parameter behavior, it does not appear in the
shortcut menu when you Control-click a parameter.
Parameters in the Inspector
Unlike other behaviors, the Custom behavior doesn’t start out with any parameters in
the Behaviors Inspector. Instead, a pair of pop-up menus allows you to add and remove
any parameters you want to use.
Add Parameter: The Add Parameter pop-up menu allows you to add parameters you
want to keyframe to create custom animation. Choose a parameter from this menu to
add it to the Custom parameter list for keyframing.
424 Chapter 9 Using Behaviors