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Table Of Contents
Include X, Y, and Z: Buttons that allow you to specify the space in which the affected
object (or objects) drifts toward the object to which it is attracted. For example, when X
and Y are enabled, the object drifts in the XY plane; when Y and Z are enabled, the object
drifts in the YZ plane.
HUD Controls
The HUD has an Object well you can use to assign an object of attraction, sliders for
strength and drag, and axis assignment. When applied to an object that contains multiple
objects (such as a group, particles, text, or the replicator), the Affect Subobjects checkbox
also appears in the HUD.
Related Behaviors
Attracted To
Attractor
Drift Attractor
Orbit Around
Spring
Vortex
Drift Attractor
Similar to the Attractor behavior, but by default objects within the area of influence move
toward the object of attraction and come to rest, rather than overshooting the object of
attraction and bouncing around.
Parameters in the Inspector
Affect: A pop-up menu that limits which objects in your project are affected by the Drift
Attractor behavior. There are three options:
All Objects: All objects in the Canvas are affected by the Drift Attractor behavior.
Related Objects: The default setting. Only other objects in the same group as the object
of attraction are affected.
Specific Objects: Only objects appearing in the Affected Objects list are affected by the
Drift Attractor behavior.
Affected Objects: A list that appears when Specific Objects is chosen in the Affect pop-up
menu. Drag objects from the Layers list into this list to be affected by the Attractor behavior
when the Specific Objects option is selected in the Affect pop-up menu. To remove an
item from the list, select the item and click Remove.
Layer: This column lists the name of the layer containing the object.
Name: This column lists the name of the object.
460 Chapter 9 Using Behaviors