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Table Of Contents
DescriptionNameIcon
Adds a camera to the project. When you add a
camera to a 2D project, a dialog appears asking if
you want to convert 2D groups to 3D groups.
Although a camera can be added to a 2D project,
the camera has no effect on a 2D group.
New Camera
Adds a light to the project. When you add a light
to a 2D project, a dialog appears asking if you want
to convert 2D groups to 3D groups. Although a
light can be added to a 2D project, the light has
no effect on a 2D group.
New Light
Activates a pop-up menu of generators. Choosing
an item from the menu adds that generator to the
project.
Add a Generator
Effects Controls
Use the last four controls on the right side of the toolbar to apply the most common
effects: filters, behaviors, particle emitters, and replicators. Because these controls apply
effects to objects, they are not available unless an object is selected.
DescriptionNameIcon
Activates a pop-up menu of filters. Choosing an
item from the menu applies that filter to the
object. Filters can only be applied to groups or
layers (images, text, shapes, particle emitters,
masks, replicators, generators, and so on). Filters
cannot be applied to cameras, lights, behaviors,
or other filters.
Add Filter
Activates a pop-up menu of behaviors. Choosing
an item from the menu applies that behavior to
the object. Behaviors can be applied to layers
(images, particle emitters, and so on), groups,
cameras, and lights.
Add Behavior
Uses the selected layer (shape, text, image, and
so on) as the source for a particle cell.
Make Particles
Uses the selected layer (shape, text, image, and
so on) as a source cell for a new replicator.
Replicate
52 Chapter 2 The Motion Interface