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Table Of Contents
Applying Movement to an Object in the Canvas
The easiest way to apply keyframes is to manipulate objects directly in the Canvas while
the Record button is active. Using this method, you can animate changes to basic
parameters such as Scale, Rotation, Position, Distort, Anchor Point, Drop Shadow, Crop,
and Four Corner. Although you can create similar object animations using behaviors,
keyframing gives you the added flexibility to set specific parameter values on precise
frames.
575Chapter 12 Keyframes and Curves