5

Table Of Contents
2 Position the pointer over a rotation handle on either side or above the colored arrows.
The red ring indicates rotation around the X axis.
The green ring indicates rotation around the Y axis.
The blue ring indicates rotation around the Z axis.
3 When the 3D rotation handle is active, drag left or right in the Canvas to rotate the object
around the selected axis.
3D rotation handles help you find
the right axis.
As you rotate, a small info window
displays the changed values.
To reset a transformed object
1 Select the object to reset.
2 In the Properties Inspector for the camera, click the Transform parameters reset button.
For more information on 3D transforms, see 3D Transform Tools.
Mini-Timeline
The mini-Timeline is above the transport controls and below the Canvas. The mini-Timeline
provides an at-a-glance look at where selected objects fit into the project as a whole. The
mini-Timeline also provides controls to perform quick edits such as moving, trimming,
and slipping objects without opening the Timing pane.
Mini-Timeline
The playhead indicates which frame you are viewing, and shows In and Out markers to
identify the play range. The length of the mini-Timeline represents the duration of the
project.
You can add objects (such as clips, images, particle emitters, and so on) to a project at a
specific time by dragging items from the File Browser or Library to the mini-Timeline.
74 Chapter 2 The Motion Interface