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Table Of Contents
Note: In the replicator, pattern elements can be blended additively or normally (by
selecting or deselecting the Additive Blend checkbox in the Replicator Inspector).
Lighting (3D Project)
This parameter group is available only for 3D projects. As with all layers, the Shading
pop-up menu (in the Lighting section of the Properties Inspector) must be set to On or
Inherited for lights to affect the replicator. For more information on using lights, see
Lighting.
Note: A 2D or 3D replicator can interact with lights in a 3D project.
Shadows (3D Project)
This parameter group is available only for 3D projects. The Shadows group determines
whether an object casts a shadow if positioned between a light source and another object;
whether neighboring objects’ shadows affect the current object; and whether an object
blocks light and casts a shadow when the object itself does not appear in the scene. As
with all layers, Shadows must be turned on in the Light Inspector for the replicator to
cast a shadow. For more information on shadows, see Shadows.
Note: This parameter does not affect drop shadows.
Reflection (3D Project)
This parameter group is available only for 3D projects. The Reflection controls adjust
simulated reflectivity based on the objects shininess, the brightness and proximity of the
reflected object, and the angle of view. For more information, see Reflections.
Note: The Reflection parameter group is not available for 3D replicators (that is, replicators
with the 3D checkbox turned on in the Replicator Inspector).
750 Chapter 15 Using the Replicator