5

Table Of Contents
Using and Creating Preset Text Styles (p. 861)
Editing Text Layout (p. 865)
Text Controls in the Layout Pane (p. 866)
Text Layout-Related Tasks (p. 878)
Text Margin and Tab-Related Tasks (p. 886)
Working with Text Glyphs (p. 888)
Adding Behaviors and Filters to Text (p. 894)
Using the Text HUD (p. 895)
About Text in Motion
Motion lets you add text to your project in the Canvas—select the Text tool, click in the
Canvas, then start typing. After you create the text, you can apply text styles, special
effects filters, animation behaviors, and keyframes. (For details on animating text, see
Animating Text.) You can modify text as a whole object, or as separate glyphs (characters),
allowing for endless combinations of effects.
After you create a text treatment—a text style with the perfect gradient colors, radiant
glow, or customized behavior—you can save the behavior or style in the Library for use
on other text treatments, or to use in a future project.
Using Text as Particle and Replicator Source Objects
Text objects can be used as source cells for particle emitters and replicators to create
stunning graphics. If you later modify the source text, Motion updates the replicator
and particle system. If the text used as a cell source has applied behaviors or filters, the
effect is carried over into the replicator or particle system. For more information about
using particle emitters and replicators, see Working with Particles and Using the
Replicator.
Setting Motion Preferences for Text
Before you start a project, set up Motion Preferences according to your project
requirements. You can set the layer duration preferences so a layer (the text in this case)
is created at the current frame (the frame where the playhead is positioned at the time
you add the text). Alternatively, you can specify that a layer is created at the start of the
project. By default, layers are created at the current frame. You can also specify a default
duration for a created layer.
To set layer duration preferences
1 Choose Motion > Preferences (or press Command-Comma).
808 Chapter 16 Creating and Editing Text