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Table Of Contents
Using Space Designer’s Rev Vol Compensation
Rev Vol Compensation (Reverb Volume Compensation) attempts to match the perceived
(not actual) volume differences between impulse response files.
It is switched on by default and should generally be left in this mode, although you may
find that it isn’t successful with all types of impulse responses. If this is the case, switch
it off and adjust input and output levels accordingly.
Using Space Designer’s Output Sliders
The output parameters enable you to adjust the balance between the direct (dry) and
processed signals. The parameters that are available are dependent on Space Designer’s
input configuration.
If you insert Space Designer as stereo effect, Space Designer offers two output sliders—one
for the direct signal, and one for the reverb signal.
In surround configurations, Space Designer offers four output sliders that together
comprise a small surround output mixer.
Mono/Stereo Surround
Space Designer Stereo Output Configuration Parameters
Dry slider: Sets the level of the non-effect (dry) signal. Set this to a value of 0 (mute) if
Space Designer is inserted in a bus channel, or when using modeling impulse responses
such as speaker simulations.
Rev(erb) slider: Adjusts the output level of the effect (wet) signal.
149Chapter 11 Space Designer Convolution Reverb